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Publisher Konami kicked off its 2008 Gamers Day yesterday with the announcement of Rock Revolution (PS3, X360, Wii, NDS), a new multi-instrument rhythm title slated to arrive this October.

The PS3 and X360 versions are being handled by Zoe Mode, with HB Studios developing the Wii and DS editions.

The PlayStation 3 and Xbox 360 versions feature a drum kit described by the company as "the most realistic drum peripheral on the market," with six drum pads and a kick pedal arranged in a manner similar to an actual drum kit.
Posted on Fri May 16 2008 2:25 AM by Will


Namco Bandai sends along the first screenshots from the downloadable Xbox Live Arcade edition of its fighter Soul Calibur, due out on Xbox 360 this summer.

Though it does not feature online multiplayer, the XBLA rendition of Soul Calbiur will have all the content of the beloved Dreamcast version along with online leaderboards.

An exact release date have yet to be revealed, but we expect the title to hit in advance of the July 29 debut of Soul Calibur IV (PS3, X360) and its online multplayer.
Posted on Fri May 16 2008 2:15 AM by Will


Epic Games employee and Gears of War creator Cliff Bleszinski teased that the much-anticipated cover-heavy sequel could include four-person cooperative play.

When asked directly if Gears of War 2 will feature four-player co-op, Bleszinski responded: "We're not announcing anything about co-op at this time, we'll probably get around to it around E3 time, but rest assured, it will be bigger and better."

"The multiplayer is incredibly robust," he continued. "We're not saying too much about it right now due to embargoes and whatnot, but lots of multiplayer maps, lots of modes. We'll have the multiplayer functionality that gamers have come to expect this day and age."

Gears of War 2 is slated to arrive on Xbox 360 this November. The original, which hit Xbox 360 in 2006 and PC in 2007, featured local and online two-person co-op play along with an eight-player online deathmatch mode.
Posted on Fri May 16 2008 2:06 AM by Will


Microsoft plans to support its Xbox 360 hardware until at least 2013, according to comments made by Microsoft Game Studios VP Shane Kim.

"We said from the beginning that we expect the Xbox 360 to have a long tail," Kim told CVG. "Admittedly, we don't have any experience doing this, but we're pretty confident."
Posted on Fri May 16 2008 2:03 AM by Will
The New Guitar Hero IV Drumset!

That's the new Guitar Hero IV Drumset, instead of letting the Rock Band one be compatible, they went ahead and made a new one by cutting a drum pad and adding two cymbals.

WOW. Who cares.

Destructoid
Posted on Wed May 14 2008 11:39 PM by Mega


Microsoft has announced that Silicon Knights' long-in-development action-RPG Too Human (X360) will finally hit North American retailers on August 19, with a European release following on August 29.

The bad? The player count for the game's co-op mode has been halved. Initially planned to allow four players, it now only supports two-person play. For a closer look at co-op in Too Human, scope out this video publisher Microsoft sent along:
Posted on Tue May 13 2008 11:56 PM by Will



Continuing its Spring Showcase blowout, Microsoft has released concept art and a number of screenshots from Team Ninja's slash 'em up sequel Ninja Gaiden II (X360), which is due out on June 3.


Posted on Tue May 13 2008 11:45 PM by Will


Age of Empires developer Ensemble Studio wants you to remember that its Halo-themed RTS is due out on Xbox 360 at some point this year, so it has provided a few new screenshots.

Posted on Tue May 13 2008 10:56 PM by Will


The latest media out of Microsoft's Spring Showcase relates to Lionhead's open-world RPG Fable 2 (X360).

Microsoft claims that the game world of Fable 2 is ten times larger than that of the original, with the sequel set to arrive during the relatively vague "holiday" season.
Posted on Tue May 13 2008 10:40 PM by Will


Microsoft and Epic Games have released new screenshots from Gears of War 2, apparently captured from the same session as the recently-released gamepay footage.

An Xbox 360 exclusive, the cover-heavy action sequel is slated to arrive in November. Much like the first Gears of War, Epic has no plans to for a downloadable demo.
Posted on Tue May 13 2008 10:24 PM by Will


Publisher Microsoft has unveiled plot and gameplay details for UK-based Rare's recently dated platformer Banjo Kazooie: Nuts and Bolts (X360).

The title features a pronounced focus on building vehicles for Banjo to pilot over land, water, and air. By combining a total of over 100 parts found throughout the game, such as body panels, engines, wheels, and weapons, players can design vehicles to suit virtually any goal in the game.

For those who want to skip the workshop and get straight to the gameplay, Nuts and Bolts also features pre-built contraptions for use in the single-player campaign.

In Rare's revival of the classic platforming series, Banjo is pit against longtime nemesis Gruntilda by the Lord of the Games, an entity claiming to have created every video game ever made. LOG creates a series of challenges to finally end the feud between the two, which Banjo must complete while Grunty throws obstacles in his path.

Banjo Kazooie: Nuts and Bolts is currently aimed for a November release.
Posted on Tue May 13 2008 10:15 PM by Will


Beginning an avalanche of media and details, Microsoft has revealed that Rare's Xbox 360 action-adventure title Banjo Kazooie: Nuts & Bolts (X360) will arrive in November.

Meanwhile, Rare's pinata-breeding sequel Viva Pinata: Trouble in Paradise (X360) is officially slated to hit in September.

Viva Pinata 2 Trailer
Posted on Tue May 13 2008 10:11 PM by Will


Hothead Games has revealed that its webcomic-inspired downloadable RPG Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One will be available for PC and Xbox 360 beginning next Wednesday, May 21.

The downloadable game will sell for $19.95, or 1600 Microsoft Points. The PC, Mac and Linux editions will debut on Greenhouse, while the Xbox 360 version will be released through the console's online Xbox Live Arcade.
Posted on Tue May 13 2008 10:09 PM by Will


Furthering the silly amount of material leaked from Microsoft's Spring Showcase are new Too Human (X360) screenshots that show the action-RPG's cooperative play.

As with the leaked Banjo Kazooie and Viva Pinata 2 screens, these shots recently began popping up on message boards and sites.
Posted on Tue May 13 2008 3:58 AM by Will



Much like Banjo Kazooie (X360), it seems that the first screenshots from a Viva Pinata sequel have begun circulating the 'net in advance of the Xbox 360 title's official unveiling.

Judging from the use of multiple player cursors, it seems the previously-unannounced followup to Rare's garden-building, pinata-breeding effort will add some sort of multiplayer component. The first Viva Pinata hit Xbox 360 in 2006 and PC in 2007.

As Microsoft is holding is Spring Showcase in San Francisco tomorrow, check back tomorrow morning for the official word on Viva Pinata 2 and the rest of the company's Xbox 360 lineup.
Posted on Tue May 13 2008 3:44 AM by Will

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